Coaster Crafter teaches science, technology, engineering 
and mathematics to teens in a virtual amusement park game,
blending leveled learning experiences with free play and 
exploration. With 3D coaster creations, reward systems and 
social sharing — even the most epic fails are lessons learned.

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Five tenets of gamification planning Posted August 16, 2014 by Layla Masri

We just presented at ASAE’s annual meeting on how incorporate game strategy to increase participation, loyalty, user generated content and interaction. Here are 5 tips to get started: Continue reading »

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